// hello, world
Building at the edges of computation — where one instruction is enough to run the universe.
01 / about
I build things at the edges of computation — esoteric languages, single-instruction architectures, and compilers that push the boundaries of what "minimal" means. I created FlipJump, a Turing-complete language with exactly one instruction: flip a bit, then jump. If you can flip a bit and jump somewhere, it turns out you can compute anything — and I built the toolchain to prove it.
02 / projects
A Turing-complete language where every program is built from one instruction: flip a bit, then jump. Includes a full assembler, interpreter, standard library, and debugger. The ultimate proof that less is more.
Compiles full C programs down to FlipJump — proving that the single-instruction architecture can run real-world code.
Initialize or fill a C++ array in O(1) time using only 1 extra bit of memory. A clever algorithmic trick for performance-critical code.
Compiles Brainfuck programs to FlipJump, bridging two esoteric languages and showing what lives below the already-minimal.
Building a RISC-V operating system from scratch using only a hex editor. Because abstractions are optional if you're patient enough.
03 / skills